Forge Platform

L0 — Assisted

Status: Defined — interactive mode; no unattended delivery loop.

Level at a glance

Autonomous unit Suggestions only
What stays fixed Everything
Human gate Continuous

Canonical policy: Autonomy levels (Blueprints).


Building blocks at this level

Building block Role at L0 Handbook link
Cursor IDE Human steers each turn; cost-aware planning Cursor rules and skills
blueprints Cost-aware planning, model tiering, review capacity Cost-aware planning
forge-lenses Blueprints Wizard — l0_analyst planning autonomy Agents and workcells
forgesdlc-kitchensink Shared rules, harness patterns Platform reference architecture §8

No forge-lcdl patch loop, forge-workcells unattended worker, or Forge Dark Factory PoC applies at L0 — the human is in the loop continuously.


Reference architecture flow

  [Human operator]
        |
        v
  +------------------+
  | Cursor IDE       |  <-- human steers each turn
  | + Forge rules    |
  +--------+---------+
           |
           v
  +------------------+       +------------------+
  | Lenses Wizard    |       | blueprints       |
  | l0_analyst       |       | cost-aware plan  |
  | read-only intent |       | model tiering    |
  +------------------+       +------------------+
           |
           v
  [Suggestions / analysis — no unattended apply]

Gates and evidence

L0 has no Assay gate for unattended runs — every change is human-initiated and human-reviewed in the IDE.

When using the Wizard at l0_analyst, MutationPolicy should remain read-only; downstream automation must not edit artifacts without explicit approval.


Implemented vs planned

Implemented Interactive Cursor planning; Wizard L0 analyst mode; cost-aware rules in blueprints
Not applicable Unattended patch units, worker ladder, dual-wiki trace, level-specific assay
Planned N/A — L0 is the baseline interactive posture